Miau Labs / Insight
The 'Just Two More Things' Tic: A Cautionary Tale for AI Systems
Steve Yegge shares his experience with Gas Town, a reusable component that fell apart due to the 'just two more things' tic in Opus 4.7. This experience highlights the challenges of building reusable components in AI systems.
Steve Yegge shares his experience with Gas Town, a reusable component that fell apart due to the 'just two more things' tic in Opus 4.7. This experience highlights the challenges of building reusable components in AI systems. The 'just two more things' tic can prevent AI systems from converging on being ready to do real work, causing reusable components to effectively burn down.
Steve Yegge shares his experience with Gas Town, a reusable component that fell apart due to the 'just two more things' tic in Opus 4.7. This experience highlights the challenges of building reusable components in AI systems.
- Steve Yegge shares his experience with Gas Town, a reusable component that fell apart due to the 'just two more things' tic in Opus 4.7.
- The 'just two more things' tic prevented Opus from converging on being ready to do real work, causing Gas Town to effectively burn down.
- Gas Town had other problems, but 4.7 was the final straw, according to Steve Yegge.
Miau Labs takeThe 'just two more things' tic can prevent AI systems from converging on being ready to do real work, causing reusable components to effectively burn down.